This week’s readings struck a chord with me. I have been trying to think of ways to incorporate more oral histories into my research, as most of my previous work for my thesis has been done through interviews, newspapers, and magazines. After reading through Collecting History Online, I am wondering if it wouldn’t be beneficial to myself and future researchers on video games (and, of course, those just interested in the topic!) if I were able to create a website to gather online oral histories from gamers from the past.
To create a digital archive of these oral histories would be really interesting for me, as it would allow for contributors to explain their stories, their thoughts, and their perception of the gaming world at the time. At the same time, I also wonder how easy or difficult it could potentially be to get both contributors and the information from those contributors that is pertinent for the topic. As Collecting History Online’s section on Qualitative Concerns asks, is it easier to ask specific, colloquial questions or would it be more interesting (and also get more participation) if the question is left open ended? Would it be beneficial to ask for advertisement or news stories on popular gaming blogs such as Kotaku or Polygon to attract contributors?
These are all interesting question to ask, and I might end up tackling these. After reading this week, I really feel that it might be a great way to get some information that I am looking for, while also creating a really cool and interesting website for other gamers. We will see! Any ideas?
Hello all! My name is Anne Ladyem McDivitt. I will be joining you all at Mason this year to start my PhD, and I have lived in Orlando, Florida for the past several years. I completed both my MA and my BA at the University of Central Florida, and during that time, I was able to accomplish many things, such as curating several exhibits, serving as a GTA, and working within a local history museum. I also completed my MA thesis, which examined the US video game industry from 1958-1986 and its relation to white, middle class masculinity. It was quite fun to research and write, and I am very proud of it! I have also been known to study the African American Civil Rights Movement and Vikings for fun. During my spare time (which is becoming increasingly less), I enjoy playing video games, reading comics, and I have recently become quite the soccer fan. I look forward to meeting you all this semester, and my Twitter handle is @anneladyem, for when you need that.
Because it seemed fun and so you know who you’re being introduced to, I have attached a photo of myself being a soccer hooligan in Orlando. 😀 (I’m the tiny one.)