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Anne Ladyem McDivitt Posts

Why I Quit Watching Persona 5: The Animation and FLCL: Progressive

I recently came to a decision–life is too short to watch bad anime. When every single week, you feel yourself either angry or embarrassed at having watched a show, it’s ultimately time to step away from it. This is what happened with me and Persona 5: The Animation and FLCL: Progressive. I tried to give these shows a fair shake in hopes that they could possibly be better than the original media they stem from. What I learned in the process, though, is that there is a level of bullshit that I cannot take when it comes to anime consumption.

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Seasonal Anime Checkup OVA–Splatoon 2 and Xenoblade Chronicles 2 DLC + Hatoful Boyfriend and Holiday Star

This week is WILD. First, Jared and I talk about the Splatoon 2 and Xenoblade Chronicles 2 DLC that launched during E3. We give our overall thoughts on the DLC, how it plays, what it adds, and if it’s worth it. Finally, we take our otome train down a path everybirdie has been waiting for (I’m 10000% positive on this.) We played through Hatoful Boyfriend and its holiday pack, so we talk about how this otome parody nails otome, which was Jared’s best boy bird, and the wackiness that is this amazing game. Plus, Jared on-the-spot had me update my otome rankings.

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Seasonal Anime Checkup OVA– E3 2018

This week, we breakdown all the press conferences from this year’s E3! We discuss all the main video games shown from EA on Saturday to Nintendo on Tuesday, as well as our reactions to the overall show. We also talk about which games we’re looking forward to most and how this was a weird year of E3.

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Seasonal Anime Checkup OVA–Code Realize OVA and 7’Scarlet

This is a wild and crazy otome week on the SAC OVA! Jared and I kicked things off by talking about the surprise release of the Code Realize OVA, which follows Lupin, Sholmes, and the gang in a unique post-game story. After that, I get to talk about 7’Scarlet, the newest otome game in the Summer of Mystery. I talk about the individual guys, the overall story, and how much I love my newest anime boyfriend. (Spoilers, obviously, in this section) Finally, Jared and I make some E3 predictions, so we can see how right or wrong we are over the next few days!

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Seasonal Anime Checkup OVA–Persona Dancing Games

In the past, Jared and I talked about the Persona games and spinoffs in a two part retrospective episode. This week, to celebrate the Japanese release of Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night, we decided to talk about these games as well as Persona 4: Dancing All Night in depth. Jared tells us the differences and similarities in the new games to DAN, how the new comm mode works and if it compares to a story mode, and we both get mad at a particular dance in Dancing Star Night that perpetuates our issues with Persona 5. We also talk about how surprisingly great that Dancing All Night story was and the tragedy of no FeMC or playable Koromaru in Dancing Moon Night.

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Seasonal Anime Checkup OVA–Hyrule Warriors Definitive Edition

In a tailor-made episode for the resident musou queen, Jared and I talk about Hyrule Warriors: Definitive Edition this week. Two of my favorite franchises, The Legend of Zelda and musou, are mashed together for this game. While this is my third time buying it, the utter joy it brings me still exists. We discuss the story, the awesome fan service, what should have been in there, and how ridiculously fun it is to take down thousands of dudes with the mashing of buttons. I also will put it on the record that Groose should have been playable, and I forgot to mention that in the podcast.

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Seasonal Anime Checkup OVA–Mass Effect: Andromeda and Final Fantasy XV

This week, Jared and I talk about two relatively recent games that have been quite controversial.  Jared talks about Mass Effect: Andromeda, where he discusses the development cycle, whether it deserves all the flack it gets, and his thoughts as a fan of the series. I discuss Final Fantasy XV, which we’ve talked about a lot on the pod up to this point but had yet to actually play. I discuss the story, the issues I had, and whether or not it deserves the criticism Jared and I have directed towards it for a good while.

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Seasonal Anime Checkup OVA–Psychedelica of the Black Butterfly and Yakuza 6

In a very on-brand podcast this week, Jared and I tackle two games very different games that serve up healthy amounts of wackiness and emotion. First, I discuss the most recent otome I have played, Psychedelica of the Black Butterfly. (Say that three times fast!) I discuss the characters, the interesting flow chart mechanic, my favorite of the guys, unexpected sadness, and how completely bonkers the story gets at times.  Jared then takes over to finish talking about Yakuza 6. Jared first talked about Yakuza a bit ago, but now that he has completed the game, he talks about the rest of the story beats, playing baseball, how many people he beat up, and also a massive amount of sadness.

Spoilers for both games!

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And please enjoy the art that is Jared’s cover art this week.

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Ready Player One: A Review Reloaded

In 2016, I wrote a review of Ready Player One and why, as an avid video game player and a video game historian, I felt the story was a slap in the face. Since then, I have been caught up in my dissertation1, but with the recent release of the film, I felt that it would be a good idea to revisit my review. Back then, a younger, more innocent AL’s major complaints with the book involved the narrative of gamers needing to remove themselves from the system, as well as “minor issues” involving language and the need by Ernest Cline to tell us all the details of Wade’s masturbatory habits.

At one point, I was excited to read it since it seemed straight up my alley. I also admit that I was much nicer in my initial review than I feel I should have been. Revisiting the book with my pal Jared demonstrated to me that sometimes I am nicer than I should be. 2 However, with some time away from it and a revisit of the problematic writing style, the poorly written narrative, and the incessant references have solidified that Ready Player One is downright frustrating as both a novel and a supposed love letter to an era that I have spent the last seven years of my life studying.

While I no longer have the book to make specific references to it, I can say that a recent piece of satire nailed the insanely terrible writing style, as well as the annoying and at times pointless references Cline insists on throwing in at random, potentially as a Family Guy-style drive-by or more likely in an attempt to draw attention away from the fact that the novel is shallow and makes less sense than The Room. 3

I also regret the fact that I neglected to mention the horrible treatment of Art3mis throughout the book. Art3mis does an intense amount of legwork, logic, and emotional support in RPO, and in return, she is reduced to a couple tropes—Manic Pixie Dream Girl and The Prize™. In addition, Art3mis is continuously harassed by Wade due to his crush, often in ways that cross the line. She is also given a “flaw” by Cline in order to make her attractive to Wade (and readers) but not perfect, which again reduces her down to her desirability rather than who she is as a character.

Cline also clearly has never interacted with anyone who is Japanese in his life. Instead of actually doing any research on Japanese people and culture, he writes Daito and Shoto as ridiculous stereotypes. 4 This becomes especially apparent when Cline has Shoto use the word “seppuku” in reference to general suicide, whereas seppuku itself is a distinct form of ritualistic suicide in Japanese culture and history. There are other moments where this bizarre treatment of the two Japanese characters comes up, and they seem like half-hearted attempts at including them without doing any actual legwork to understand how they would speak and act in certain situations without reducing them to racial caricatures.

Many people assume that given my interests, I would be all over this film and the book. In reality, I find it difficult to enjoy the story and characters of RPO, and I think it reduces people who play video games down to really awful stereotypes that I cannot support.5 The protagonist is entirely unlikable and unrelatable. The writing style is bizarre to the point of irritation. These and other negatives are wrapped up into a reference-heavy and ultimately unrealistic dystopian video game universe6, and while on the surface it may seem like a fun romp, it turns out that it is a book that is stewed in toxic nerd culture in ways that ruin any potential it could have had.

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